Thursday, August 31, 2017

D&D Beyond: Impressions, Pricing, and Licensing

Just in the past couple weeks, Curse officially launched D&D Beyond and published all of the pricing arrangements for the service. This is not a full review, but just a few impressions on the tool, the pricing and Wizard's content licensing.

First, the Good


As a product, D&D Beyond is slick. The interface is reasonably easy to pick up (the search features could use some minor improvements for usability, but that's mostly nit-picking). All in all, it’s a well polished reference engine. 

All of the content from the SRD and adventure supplement PDFs (as published on the Wizards.com web site) are also included for free. For instance, Snilloc’s Snowball Swarm and other spells from the Princes of the Apocalypse player PDF is included in the free tier. As a player, you also get 6 unlocked character slots for free.

Tuesday, August 15, 2017

Missing Gen Con (again)

This is me not packing for Gen Con 50.
I am extraordinarily bummed I’m not to be going to Gen Con this year. Due to the 50th Anniversary, everybody is going to be there… and I mean every body. If a designer or artist once worked in RPGs or board games, chances are quite high they will be at Gen Con 50.

It will be an amazing opportunity to get your stuff signed by almost anyone you can think of. Tim Kask, Frank Mentzer, Tom Wham (possibly?), Jeff Grubb, Larry Elmore, Tracy Hickman, Margaret Weis, Darlene, Luke & Ernie Gygax, Jonathan Tweet, Monte Cook, Ryan Dancey, Peter Adkison, Steve Jackson, Davis Chenault, Jolly Blackburn, Chris Perkins, Mike Mearls, Jeremy Crawford… just about anyone old school or new school is going to be around if you can hunt them down for a chat and a selfie. If Gary Gygax or Dave Arneson were to rise from the dead like Lazarus, I'm pretty sure you'd see them there.

Monday, August 7, 2017

D&D: Breaking My Dwarven Forge Addiction

My intrepid PCs invading the Caves of Chaos.
I confess I have an addiction to Dwarven Forge.

Years ago, I’d see their resin dungeon sets at conventions or online and always thought “Wow. Those would be so amazing to own and use in play.” Then in 2013, they kickstarted a light, durable plastic version of their Dungeon tiles and I was immediately sold. It was the first product I pledged on Kickstarter. I unhesitatingly pledged two unpainted sets for the amazingly low price of $120. I later regretted not buying painted sets, as I have still not finished painting all my tiles… but I still love the tiles.

In 2014, they introduced the Caverns and I promptly signed up for 2 painted sets at $220 (not going to make the unpainted mistake again). In 2015, I pledge the city builder, but at $250+, could only afford to buy enough for a few small houses and a bridge. In 2016, my Castle Builder pledge was another $200+, but that really only got me a few extra City Builder pieces, another bridge and some terrain bits. I couldn’t really afford any of the actual castles. The pledge amounts were getting higher, but the sets I could afford were getting smaller.

In 2017, Dwarven Forge kickstarted a new set of Dungeon tiles that solved a lot of the issues I’ve had in play with my own DF pieces. You could purchase base trays to pre-set rooms to easily move on and off the table. They added more magnetized parts to hold things together. They introduced large-size elevation boxes to allow easy creation of elevated terrain. They added all kinds of awesome bit and parts to make encounter areas just drip with detail and theme.

Other Owlbear musings